Minimal Graphics Settings

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Graphics menu with the most necessary options

  • Supported Platforms
  • Supported Engine Versions
    4.17-4.18

Description


This menu is intended for people who want to save development times when creating a graphical menu. This project has the most necessary to adjust the graphic configuration of your game

Technical Details


Presentation and Explanation: https://youtu.be/C3cSie17Dp0


Features:

  • Resolution: 640x480, 800x600, 1024x768, 1280x720, The last resolution is captured of the screen of your PC
  • Anti-Aliasing: NO: Disables anti-aliasing; NORMAL: Smoothing Balanced images; SMOOTH: Defined images; VERY SMOOTH: Even more defined images.
  • V-Sync: YES: Active V-Sync; NO: Deactive V-Sync
  • Full screen: YES: Fullscreen; NO: Window mode
  • Frame Rate: 30 Fraps; 60 Fraps; 90 Fraps; Variable (The frames vary according to the power of the PC)
  • Graphics Quality: POOR, BALANCED, BEST, REALISTIC
  • Visual Quality: NORMAL, BETTER
  • Object Quantity: Determines the number of objects in the level, affects the foliage and the view distance MINIMUM: Few objects in the level; NORMAL: quantity of Standard objects; MAXIMUM: Maximum number of objects in the level
  • Brightness: Adjusts the brightness on the screen. The more to the right is the circle, more brightness


Number of Blueprints: 9

Input: Keyboard and Mouse

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: The documentation is inside the main folder of the project

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