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Mini Games help you to create your own mini games like door locks, energy activators, container locks, special games, etc...
Contain 5 pcs of adjustable games in different genres - action, puzzle, logic.
Mini Games is component based asset and provide very easy and fast integration.
Complete count: needs to solve (1 - 5)
Focus size: focus degree
Ray rotation speed: ray rotation speed
Ray color: color for ray
Good / Bad pointcolor: color for good / bad point
Flash speed: post color speed
Flash good color / bad color: post flash color
Wheels count: 4, 6, 10 wheels scheme
Wheel rotation speed: wheel rotation speed
Pins count: 3,4,5,6,7,8,9,10 pins schemes
Key speed: Key movement speed
Cells count: 3,4,5,6,7,8 cells schemes
Cell rotation speed / scale speed: rotation and scale values
Complete count: needs to solve (1-5)
Rotation speed: rotation speed
Toggle speed: movement speed
AlwaysRestartGame - restart always
CanExit - player can exit
UseTimer - use in game timer
Background color - color for the background
HideImage - hide background picture
GameVROfsset - offset value in VR mode
WidgetVROffset - offset value for UI in VR mode
Success and Failed sounds - sounds Cues
Help text - help text in the UI widget
FadeSpeed - speed
Number of Blueprints:19
Input: Gamepad, Keyboard
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows , Oculus
Important/Additional Notes: All games use lighting channel 02
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