Middle Eastern Town

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Middle Eastern Town assets, complete with houses, walls, foliage, landscape and smaller decoration elements for both modern and ancient times

  • Supported Target Platforms
  • Supported Engine Versions



Generic Middle Eastern Town/Village architecture assets created to resemble mud brick houses from the Middle East, North Africa, and Central Asian countries such Afghanistan and Pakistan. Includes 6 different houses and 1 mosque, all with interiors, 400 km^2 desert landscape, several other architectural elements, 4 foliage types (2 trees - 1 cypress and 1 palm, 2 bush/grass types), and many smaller elements to decorate the scene.

The doors, window shutters, and the chests can be opened and closed by pressing E key (Blueprint).

The material instances are mostly customizable.

Walls and fences can be placed using splines.

The assets can be used for ancient, medieval (crusades), WWI, WWII, and modern warfare settings.

Technical Details


  •  6 different house models and 1 mosque
  •  400 km2 desert landscape with foliage
  •  Small town assets

Texture Sizes:

  •  512x512
  •  2048x2048
  •  4096x4096

Number of Meshes: 66

Physically-Based Rendering: Yes

Texture Size : Varied (512 to 4096)

Collision: Yes

Vertex Count: Varied

LODs: 2 to 4

Number of Materials and Material Instances: 33

Number of Textures: 56

Engine Compatibility: PC, Mac

Platforms Tested: PC

Documentation Included: No



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