Mesh Tool

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Mesh Tool is an mesh editor for Unreal Engine. It allows you to edit mesh assets and prototype props and levels without leaving Unreal Editor.

  • Supported Platforms
  • Supported Engine Versions
    4.14 - 4.17

Description


Timelapse (v0.9.5): youtube.com/watch?v=o8unoXGM0yw
Mesh Tool Youtube Playlist: youtube.com/playlist?list=PLAKCoctl4aHxyY9fZbQIpdtEdzlj09GSn
Support thread: https://forums.unrealengine.com/showthread.php?135144-Mesh-Tool-A-Mesh-Editor
Issue Tracker/Road Map: https://github.com/marynate/mesh-tool/issues

Mesh Tool is an mesh editor for Unreal Engine. It allows you to edit mesh assets and prototype props and levels without leaving Unreal Editor.

Technical Details


List of Features;

//Select & Transform

Vertex/Edge/Face/Quad/Object Mode
Select/Translate/Rotate/Scale elements
Vertex Snap
Delta Transform
Marquee Select (Add or Subtract Mode)
Marquee Select Ignore Backfaces or Occluded Elements
Select Coplanar Faces
Select Connected Parallel Edges
Select Linked Elements
Select Border Edges
Select By Mateiral/By Somoothing Group
Convert Selection between Vertex/Edge/Face
Show/Hide Transform Widget
Customizable Transform Widget Pivot
Focus on Selected Element or Editing Mesh
Toggle Vertices/Edges/Backface Edges Display
Hide Selection Display
Customizable Vertex/Edge/Face Display Options

//Vertex Op

Create Face from Selected Vertices
Delete (Orphan) Vertices
Collapse/Weld Vertices
Align Vertices
Set as Ruler

//Edge Op

Split Edge
Turn Edge
Bridge Edges
Extrude Edges
Insert Edge Loop
Delete Edges

//Face Op

Draw Quad on Customizable Draw Plane
Flip Faces Normal
Extrude/Inset
Delete Face
Duplicate Faces
Separate Faces
Assign Smoothing Groups
Assign Material to Individual Faces
Flatten Faces
Plane Cut
Mirror Faces

//Texture Map (UV) Op



Planar or Box Mapping
Pan/Rotate/Scale/Flip UV
Match UV
Flow UV

//Object Op

Flip All Faces Normal
Weld All Vertices
Hide/Show Other Actors
Recompute Normal
Insert Primitive
Auto UV
Auto Smooth

//Mesh Op

Save/Duplicate/Browse to Current Editing Static Mesh


Modules:
- MeshTool (Editor)

Network Replicated: N/A (Editor plugin)
Supported Development Platforms: Windows, Mac
Supported Target Build Platforms: All
Documentation Included: Mesh Tool User Guide
Example Project: N/A

Important/Additional Notes:
- Full c++ source code included, works with both Luancher and Github builds
- Works with both C++ and Blueprint only projects

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