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This landscape is part of "AFFORDABLE LANDSCAPES 1" bundle.
A huge sunny cloudy desert landscape providing 64 Square Kilometers of playable area with background meshes that extend far far away towards the horizon plus dynamic cloud shadows for which you can choose the speed, movement direction, scale, intensity, etc. Landscape material is customizable through the material instance parameters such as color, near tiling, far tiling, roughness, specularity, displacement, normal intensity, tessellation and it's sub parameters, etc. If you're hungry, this dessert is just for you.
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• Surface customization through material instance parameters.
• Controllable distance based landscape tessellation.
• Library of custom plug and play functions.
- Global Normal Variation
- Distance Tessellation
- Displacement Fade
- Grass Colorizer
- Distance Fade
- Mask Modifier
- Cloud Panner
• 64 Square Kilometers of playable area.
• Fully heightmap based layer blending.
• Dynamic Layered Cloud shadows.
• Paintable landscape layers.
• Background mesh.
Texture size: Up to 8K
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
 Material Functions
 Material Instances