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A Game Menu that features a save selection, a level selection and complete settings with key rebinding, language switcher, audio volumes and graphics settings.
This menu kit offers you a quick way to setup the most important UI for your game. With this menu you get a level selection, a save system, credits, a fully working settings menu and some generic widgets like confirm dialogs and notifications. The options menu offers all the important customization for your game: display and graphics settings, key rebinding, audio volumes, a language switcher and all your custom settings saved to ini files. Most of the contents can be easily customized in data tables, so you don't need to edit the widgets for the most common configurations.
The fonts and the gamepad button prompts are public domain content.
Please check the forum support thread for changelog and a list of known issues.
Number of C++ Classes: 7
Number of Blueprints: 8
Number of Materials: 2
Number of Textures: 45
Number of Widgets: 32
Supported Development Platforms: Windows, Linux
Supported Target Build Platforms: Windows, Linux
Support email: firstname.lastname@example.org