You must sign in before using shopping cart.Sign In
A collection of shields to go with my previously released weapons packs.
A collection of shields to go with my previously released weapons packs. Contains 4 main shield types each with 3 different sub types for a total of 12 shields. Very easy to customize for your own game with a general clean design base, and with clean normal maps to work from to add your own details. Simple material to work with and customize and overall fairly cheap to render.
A set of shield models consisting of 4 major types each with 3 sub types with a total of 12 individual shield models. Each shield exported with 2 different pivot alignments, one neutral pivot and one aligned to the Epic Mannequin left lower arm for easy placement. All models with LOD0 - LOD3. All models with custom collision. Vertex counts range 1594 - 2966 LOD0 and 156 - 224 LOD3. Each separate shield type uses 3 textures per type, Diffuse, Mask and Normal maps for a total of 12 textures at 2048x2048. Materials are shared per shield type, with 4 material instances total + 1 base material instance + 1 base material.
Scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Texture Size: 2048x2048
Collision: Yes - Custom
Vertex Count: 1594 - 2966
LODs: LOD0 - LOD3
Number of Meshes: 12 Meshes (2 exports each for 2 different pivot point choices)
Number of Materials and Material Instances: 1 Base Mat - 1 Base Inst - 4 Child Inst
Number of Textures: 12 Total - 4 Diffuse, 4 Normal, 4 Mask
Engine Compatibility: 4.10, 4.11, 4.12, 4.13
Intended Platform: Windows
Platforms Tested: Windows - (should work on others)
Documentation Included: No
Important\Additional Notes: This pack has 4 major shield types and each type has 3 sub types, all exported as separate meshes to keep each shield type as a single draw call. Each shield is also exported 2x, once with a neutral pivot and once with the pivot aligned to the Epic Mannequin left lower arm bone for easy snap placement.
You will start receiving news, events, and webinar information soon.
Looks like you've unsubscribed in the past, please click here to resubscribe again.
Connection error. We are not able subscribe you right now. Please refresh page and try again.