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Project includes set of 152 high quality medieval market props like haystacks, buckets, stalls, various cloth pieces or boxes with Textures, Meshes, and Materials created in the Unreal Engine.
Each static Cloth meshes comes with 4 UV positions which with combination of four texture atlasses allows one mesh to come in 16 different variations of texture. Project includes demo scene with all meshes. Materials uses one master with basic functionalities like desaturation or color tint.
Texture Sizes: 2048 
Scaled to Epic skeleton: Yes
Collision: Yes, automatically generated
Vertex Count: 30-10k depends on the asset
LODs: 3 automatically generated LOD, screen size set by hand
Number of Meshes: 152
Number of Materials and Material Instances: 24 (2 Masters 21 Instances, 1 Unique material)
Number of Textures: 68
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows/Mac/PS4/Xbox/Mobile
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