Medieval Market Pack

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Medieval Market Pack

  • Supported Target Platforms
  • Supported Engine Versions



v1.1 1-2-2019

****************** UPDATE ****************

New Features

-The cloth now reacts to the wind.

-Random wind direction and strength blueprint (level blueprint)

New Assets

-Added a pomegranate model (1024x1024 textures)

-Added a Pumpkin model (1024x1024 textures)

(both in the fourth picture)



·        Fruit (Apple, Lemon, Peach, Orange, Tomato)

·        Weapons (Round Shield, Axe, Long Sword)

·        Tent (2 types)

·        Fruit Expositor

·        Crate (3 types)

·        Vessel (5 types)

·        Cube

·        Table

·        Barrel

·        Lamp

·        Carpet

·        Cup

·        Coin

·        Bench

This pack contains more than 30 different assets and a Blueprint to spawn objects with simulated physics to fill the boxes with fruit or make stacks of gold.

Technical Details


·         Fruits and small assets: 1024 x 1024

·         Medium assets: 2048 x 2048

·         3 Textures for each asset (Base Color, Normal and AO/Roughness/Metallic Packed )

Scaled to Epic skeleton: Yes

Collision: Automatically Generated

Vertex Count: 300 per fruit, 1000-3000 for medium assets and 10.000 for the market tents with cloth. Custom LODs for the most expensive assets like the tents and the group of fruits.

Number of Meshes: 39

Number of Materials: 35

Number of Textures: 101

Supported Development Platforms: Desktop and Game Consoles

Supported Target Build Platforms: Desktop and Game Consoles

Support email:

Additional Notes: the pack also contains a Blueprint "BP_Spawner" to spawn fruit or coins with simulated physics (press G to stop spawning objects and press "X" to delete the last one). Place the Spawner in the level and select the actor that you want to spawn.



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