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This pack contains more than 30 different assets and a Blueprint to spawn objects with simulated physics to fill the boxes with fruit or make stacks of gold.
Scaled to Epic skeleton: Yes
Collision: Automatically Generated
Vertex Count: 300 per fruit, 1000-3000 for medium assets and 10.000 for the market tents with cloth. Custom LODs for the most expensive assets like the tents and the group of fruits.
Number of Meshes: 39
Number of Materials: 35
Number of Textures: 101
Supported Development Platforms: Desktop and Game Consoles
Supported Target Build Platforms: Desktop and Game Consoles
Support email: firstname.lastname@example.org
Additional Notes: the pack also contains a Blueprint "BP_Spawner" to spawn fruit or coins with simulated physics (press G to stop spawning objects and press "X" to delete the last one). Place the Spawner in the level and select the actor that you want to spawn.