Medieval Combat Starter Kit

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The Medieval Combat Starter Kit allows you to quickly set up your own melee-combat based project! Thanks to its modularity and host of melee combat focused features, you can easily shape this kit into anything you want your project to be!

  • Supported Platforms
  • Supported Engine Versions
    4.13 - 4.16



The Medieval Combat Starter Kit is a flexible project that allows you to set up basic gameplay for a melee combat based game - be it single or multi player.

THIS ASSET IS C++ BASED, ITS NOT A BLUEPRINT. However most of the "core " parameters and functionality are exposed trough blueprints . Basic C++ Knowledge is expected if you wish to modify the functionality of the asset.

Features include:
- Extremely accurate hit detection system, which is based on traces that check for hits against the mesh itself, rather than the collision capsule
- Replication support
- Incredible modularity and customization
- Two complete animation sets to get your prototypes up and running quickly
- Two example weapons - a sword and a shield
- Stamina Managament
- Standard ( Left, Right, Reversals ) , Heavy Swings
- Blocking,Parry and Block-breaks using both your sword or the shield

Technical Details

Input Mappings: Keyboard & Mouse are included
Network Replicated: Yes
Intended Platforms: PC
Platforms Tested: PC
Documentation Included: No, Everything is commented though
Important / Additional Notes: The Particle System and hit sound are NOT included with the asset



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