Medieval Combat Starter Kit

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The Medieval Combat Starter Kit allows you to quickly set up your own melee-combat based project! Thanks to its modularity and host of melee combat focused features, you can easily shape this kit into anything you want your project to be!

  • Supported Platforms
  • Supported Engine Versions
    4.13-4.18

Description


Preview: youtube.com/watch?v=rFMWAz4jSUE


The Medieval Combat Starter Kit is a flexible project that allows you to set up basic gameplay for a melee combat based game - be it single or multi player.


THIS ASSET IS C++ BASED, IT IS NOT A BLUEPRINT.

However most of the "core " parameters and functionality are exposed trough blueprints .

Basic C++ Knowledge is expected if you wish to modify the functionality of the asset.


Features include:

- Extremely accurate hit detection system, which is based on traces that check for hits against the mesh itself, rather than the collision capsule

- Replication support

- Incredible modularity and customization

- Two complete animation sets to get your prototypes up and running quickly

- Two example weapons - a sword and a shield

- Stamina Managament

- Standard ( Left, Right, Reversals ) , Heavy Swings

- Blocking,Parry and Block-breaks using both your sword or the shield

Technical Details


Input Mappings: Keyboard & Mouse support

Network Replicated: Yes

Intended Platforms: PC

Platforms Tested: PC

Documentation Included: No external documentation, code is commented

Important / Additional Notes: The Particle System and hit sound are NOT included with the asset.

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