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The model is a low poly composed by quads and triangles distributes across the topology in a well balanced way
Zombie textures are 4096x4096 (diffuse, normal, roughness, specular)
Props textures are 512x512 (diffuse, specular and normal where required)
HDRI_night texture is 1024x512
HDRI_lights texture is 2048x1024
The animations are in place
The package includes 8 animations:
video animations: https://www.youtube.com/watch?v=S5lbfsgvPnc
2 Static meshes
2 Maps (Overview and Rendering Scene)
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