Mech Constructor - Light and Medium Robots

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Over 60 different modules, that will allow you to assemble numerous combinations of mechs and flying units.

  • Supported Platforms
  • Supported Engine Versions
    4.17-4.18

Description


3d previews:


Can be greatly expanded by the:

All the parts are fully compatible.


The units are easy to assemble - just assign the parts to the corresponding sockets and they'll snap right into place. 

The poly count of mechs varies from 1.3k to 2.1k tris. The textures vary from hand painted 4k diffuse atlas,

which looks good even unlit, to the set of PBR maps.


Parts: 

  • 3 types of Legs 
  • 9 Shoulders 
  • 5 Cockpits 
  • 4 Backpacks 
  • Bonus: Flying units (5 levels) 


Weapons: 

  • Machneguns (5 levels) 
  • Miniguns (5 levels) 
  • Cannons (5 levels) 
  • Lasers (5 levels) 
  • Flamethrowers (5 levels) 
  • Rockets (10 levels) 
  • shoulder mounted Rockets (4 levels) 
  • Rocket missile 


Animations: 

  • Idle 
  • Walk 
  • Turn while walking 
  • Run 
  • Turn while running 
  • Jump 
  • Death
  • Turn on place 
  • Shoot animations (recoil) for Machinegun, Minigun and Cannon. No effects included.


Technical Details


Features:

  • Modular sci-fi mechs, over 20 distinctive combinations
  • 6 weapon types with upgrades
  • Hand-painted or PBR textures
  • Can be expanded with other Mech Constructor assets


Scaled to Epic skeleton: (No)

Rigged: (Yes)

Rigged to Epic skeleton: (No)

Animated: (Yes)

Number of characters: Over 15 distinctive characters

Vertex counts of assembled characters: 1800 - 3400

Texture Resolutions: 4096x4096 texture atlas for all parts

Number of Animations: 16 per character

Animation types (Root Motion/In-place): Root Motion

Supported Development Platforms: (Windows, Mac OS)

Supported Target Build Platforms: (PC, Mac, Android, iOS, PS4, Xbox)

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