Mech Constructor - Heavy Robot

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Over 20 different modules, that will allow you to assemble multiple upgrades of the heavy mech.

  • Supported Platforms
  • Supported Engine Versions


3d previews:

Can be greatly expanded by the:

All the parts and the textures are fully compatible.

The units are easy to assemble - just assign the parts to the corresponding sockets and they'll snap right into place. 

The poly count of mechs varies from 1.7k to 2.5k tris. The textures vary from hand painted 4k diffuse atlas,

which looks good even unlit, to the set of PBR maps.

Mech parts: 

  • 3 levels of Legs 
  • 5 variations of shoulders 
  • Cockpit 


  • 1-barrel Flak (5 levels) 
  • 2-barrel Flak (5 levels) 
  • Guided rocket launchers (5 levels) 
  • Guided rocket missile 


  • Idle 
  • Walk
  • Turn while walking
  • Run 
  • Turn while running 
  • Turn on place 
  • Jetpack jump 
  • Death
  • Shoot (recoil) for Flak. No effects included.

Technical Details


  • Modular characters
  • Fully compatible with other Mech Constructor packages
  • Hand-painted diffuse or PBR textures

Scaled to Epic skeleton: No

Rigged: Yes

Rigged to Epic skeleton: No

Animated: Yes

Number of characters: One, with multiple upgrades.

Polycount of characters: 1700 - 2500 triangles

Texture Resolutions: 4096x4096 texture atlas for all parts

Number of Animations: 16

Animation types (Root Motion/In-place): Root Motion

Supported Development Platforms: Windows, Mac OS

Supported Target Build Platforms: PC, Mac, Android, iOS, PS4, Xbox



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