Masked Blur

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Post process FX for masking object with shadow and blur distortion effect.

  • Supported Platforms
  • Supported Engine Versions
    4.10-4.18

Description


Preview: youtu.be/6VsiFGPmPTg

Post process material for masking any actor with additional shadow and blur distortion effects. Can be useful for cut scenes, games, cartoon post processing.

Adjustable Features:
• mask radius
• mask sharpness
• shadow intensity
• blur distortion

Can be useful for cut scenes, games, cartoon post processing. Level example and Tutorial Blueprint are included.

Technical Details


Instructions:
1) Add PostProcess volume to a level
2) Place BP_maskedblur to a level
3) Specify your post process volume in BP_masked blur setting "Post Process volume"
4) Specify your target actor in BP_masked blur setting settings "Target Actor"

Number of Materials: 5
Do Materials derive from a Master Material with instances as variation: No
Number of Textures: 0
Texture Resolution (complete list): -
Engine Compatibility: 4.10.4, 4.11
Intended Platform: Windows
Platforms Tested: Windows
Documentation Included: Yes

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