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Create complex Kismet Nodes ("K2Node_" system) within Blueprint Editor without the need to setup your own custom plugins. Write C++ code within Blueprint Editor, create nodes typing code within the node itself!
The Nodes automatically generate "pins" for the entry functions you write within the node itself, auto-generating C++ classes and files available to use project-wide. These scripted nodes can significantly improve workflow when used wisely.
This plugin is only compatible with C++ Code Projects, pure Blueprint Projects are not compatible.
Number of Blueprints: Few examples in plugin content directory.
Number of C++ Classes: 40+
Supported Development Platforms: Currently tested on Window...
Supported Target Build Platforms: Currently tested on Window...