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They all have PBR materials, proper LOD's for both large scale scenes and the FPS view.
Physically-Based Rendering: Yes
Texture Size : 2K
Polygon Count: Varied (100-2000 triangles)
Number of Meshes: 11
Number of Materials and Material Instances:11
Number of Textures: 33
Engine Compatibility: PC
Intended Platform: PC
Platforms Tested: PC
Documentation Included: No
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