Low Poly Weapons Armory

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Low poly military weapons asset pack with a modular attachment system, containers and supplementary armory props.

  • Supported Target Platforms
  • Supported Engine Versions
    4.15-4.21

Description


Lightweight, fun and flexible low poly asset pack that’s perfect for prototyping or as an addition to a low poly military world. 30 weapons including pistols, shotguns, rifles, light machine guns, snipers, launchers, grenades and explosives. Includes a modular attachment system and 10 parts that allows these weapons to be customized as needed using scopes, barrels, grips and bipods. In addition, there are also tan and olive color variations for most weapons, crates and containers to place them in and various armory props to decorate your scene. This pack is well suited to third person or top down perspectives.


Features:

  • Weapons (Pistols, Shotguns, SMGs, Rifles, Light Machine Guns, Snipers, Launchers, Explosives)
  • Color Variations (Tan + Olive for MOST, but not all weapons)
  • Attachments (Scopes, Barrels, Magazines, Lower Rail)
  • Modular attachment system, (Weapons have appropriate Barrel, Scope, Magazine and Rail sockets)
  • Crates + Containers (Separated lids, static not animated)
  • Environmental Props
  • Atlased Master Materials

Technical Details



Texture Sizes:

  • 2048x2048 (Base Color)
  • 512x512 (Emissive on Fluorescent Light)
  • 512x512 (Mask on WeaponsLockerDoorMesh)


Scaled to Epic Skeleton: Yes

Collision: Yes, Auto-Generated

Vertex Count: Varies, Weapons ~350, Props ~200, Parts ~150, Max 400

LODs: Auto

Number of Meshes: 99 Static, 35 Skeletal

Number of Materials and Material Instances: 14

5 Master Atlased Materials (BasicWeapons, SpecialWeapons, Explosives, Parts and Props)

1 Mask Material used for WeaponsLockerDoorMesh

8 Material Instances (Includes color variations)

Number of Textures: 11

Supported Development Platforms: Windows, iOS

Supported Target Build Platforms: PC, Mac, Mobile


Updates:

17.07.18 — Support for 4.20

15.03.18 — Support for 4.19

24.02.18 — Various optimizations/fixes

22.02.18 — Added SPA5 Shotgun

06.02.18 — Updated: Weapon names + Unified project versions (4.15 — 4.18)

22.11.17 — Fixed: Texture issue RPG32, Bullet Casings Lightmap

13.11.17 — Support for 4.15,4.16 and 4.17

05.11.17 — Fixed: Incorrect scaling on some weapons

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