Low Poly Flying Car

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Low Poly Flying or Hovering Car with Blueprint Controls

  • Supported Target Platforms
  • Supported Engine Versions



Low Poly Flying Car for all your prototyping needs with Blueprint controls using Physics and customizable skin color and light intensity. The controls are also customizable in the details panel with Engine, Steering and Mass multipliers, and a flag for Inverted Pitch. It has 2 control modes, one which flies and one that hover above ground.

The car can self stabilize when it rolls or pitches and sends sparks flying when it scrapes off other objects.

The Blueprint includes a link to the source .blend and respective textures

Default Input Scheme:

WASD: Linear Movement

QE: Roll

Mouse: Rotation

Technical Details


  •  Customizable Stats: Engine, Steering, Mass and Inverted Pitch
  •  Customizable Skin color and Light intensity
  •  Self Stabilizing Roll and Pitch

Number of Blueprints: 1

Number of Meshes: 1

Scaled to Epic Skeleton: Yes

Collision: Yes, Automatically Generated

Textures: 2 at 2048x2048 (ID and AO)

Materials: 2 (Car and Sparks)

Input: Keyboard, Mouse, Gamepad

Network Replicated: No

Supported Development Platforms: All

Supported Target Build Platforms: All

Documentation: Asset Page



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