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Linter is an editor plugin that allows you to scan your content in your projects against the style guide at ue4.style.
Linter will tell you if an asset is not named correctly, if a level file is misplaced, if your blueprint variables are set up correctly, and much more.
Simply right click in your content browser on any folder and you can then run the Linter.
To batch rename, select multiple assets in the content browser, right click, and choose Batch Rename.
As the style guide at ue4.style updates, so will this plugin.
We'll send periodic updates on major releases and new features to help you create and develop awesome content.
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