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Autodiscovery service of Servers that host multiplayer matches in the local LAN Network.
DEMO VERSION (v.1.0)
Try yourself the DEMO project, all the stuff present in the demo are included in the plugin
Let the user autodiscover the LAN matches that are present in its own local LAN!!
All the menu flow to discover and connect to Servers are included.
There's also the possibility to send and display all the custom info that you want from servers to client during the discovery phase.
Some peole noticed a problem for which the blueprints that should be shipped within the plugin are not present. I'm working to fix the issue but in the meantime you can start working with the plugin following the instruction below:
Here https://s3.us-east-2.amazonaws.com/landiscoveryservice/demo/PluginContent.zip you can download the content folder of the plugin. Locate where your current engine version is installed and just add it inside the plugin folder.
Example: My engine is installed C:\Program Files\Epic Games\UE_4.19\Engine\Plugins, so i add the content folder in
C:\Program Files\Epic Games\UE_4.19\Engine\Plugins\LanDiscoveryService\Content
Number of Blueprints: 11
Number of C++ Classes: 8
Network Replicated: YES
Supported Development Platforms: Windows, Mac, Android, IOS, Steam Vr, Oculus
Supported Target Build Platforms: Windows, Mac, Android, IOS, Steam Vr, Oculus
Important/Additional Notes: Be sure on Windows to allow your application through the Windows Firewall