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Z Targeting Component

Glacier Fox - 블루프린트 - 2021/12/02

The Z Targeting Component allows you to Target different types of actors by adding a Component and some simple setup

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

Using the Z Targeting Component you can Target Actors simply by Adding the Targeting Component to your Character and the Targetable Component to any Actor you want to Target with a simple setup

Chose Between Hold to Target (Hold your Input down to Target the Closest Actor) or Toggle Targeting (Input switches to targeting mode and a second press of that input switches Target to the second closest Target if available another input is required to exit Targeting mode)

기술적 세부사항


  •  Can be added to any Actor with little Setup
  •  Toggle and Hold targeting input
  •  Can Switch targets when enemy is defeated when using Toggle Targeting
  • Allows you to input on Targeted actors

Number of Blueprints: 2 Component Blueprints and 3 Example Blueprints

Input: Keyboard, Mouse

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Documentation: Setup Examples and Explanations for Targeting component and Targetable Component and can be found in the Example Blueprints Folder including some examples of how the Component can be used


For any inquiry or support please contact: [email protected]