With this plugin you can create an inventory of almost any complexity. The plugin is well optimized and supports multiplayer.
With this plugin you can create an inventory of almost any complexity. The plugin is well optimized and supports multiplayer. There is a system of crafting, with the ability to change the rate of crafting. You can create your own widgets or use ready-made widgets in which you can choose the shape (circle, hexagon, square), as well as change the color and much more. The system loot, loot generation is also present in this plugin. You can create any variables inside objects, including replicated variables. A simple ID-based skin system. Using XInventoryManagerComponent and XInventoryInterface you can easily configure access to specific storage components or crafting components in multiplayer.
Number of Blueprints: 21
Number of C++ Classes: 13
Network Replicated: (Yes)
Supported Development Platforms: (Win64)
Supported Target Build Platforms: (Win64)
Docs: [UE5.0: GitHub]
Demo Project: [UE5.0: GitHub]
Game for test: [win64: download]
Support: email@example.com / discord