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WW1 low poly entente pack

AdrianTeale - 2021/07/26
평점 없음

Contains uniforms, weapons and equipment from the French and British WW1 armies

  • 지원 플랫폼
  • 지원 엔진 버전
    4.24, 4.26 - 4.27
  • 다운로드 유형
    애셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 애셋의 모음을 포함하고 있습니다.

Contains everything to create a game with the entente side of WW1. There's 116 meshes, which make up:

~ 2 uniforms

~ 2 web gear

~ 7 hats plus straps

~ 2 gas masks

~ 5 Heads

~ 13 beards

~ 13 mustaches

~ 9 eyebrows

~ 3 side burns

~ 2 grenades

~ 2 melee weapons

~ 10 weapons plus attachments/mags/bullets

Vert count: 21 - 3.9K


Also contains additional joints for animators:

Metacarpals for both hands, labelled as "index_00_r / l", "middle_00_r / l", "ring_00_r / l" & "pinky_00_r / l".

Additional forearm twist joint for both forearms, labelled as "lowerarm_twist_02_r / l".


Characters are ideal for 3rd person camera, weapons can be used as both (sights line up and all the moveable parts can move). The facial hair is split up in a way so you can have as many combinations as possible. The 2 LMGs have 2 variants each, they're basically identical but with different mags.


For best re-targeting options, please set the root & pelvis joints to "Animation Scaled" and all other joints to "Skeleton".


Plans to expand the pack with officer uniforms and create packs of other nations are in the works!

기술적 세부사항

Features:

  •  Characters skinned to the UE4 skeleton
  •  Easy to re-target animations (All the poses are taken from the the animation starter pack)
  •  All guns are skeletal meshes
  • Basic character blueprint set up (You can switch out the hair and skin materials to have whatever colour you want, and also swap out the cosmetic meshes as you please)

Rigged: Yes

Rigged to Epic skeleton: Yes

Metacarpals for both hands, labelled as "index_00_r / l", "middle_00_r / l", "ring_00_r / l" & "pinky_00_r / l".

Additional twist joints for both forearms, labelled as "lowerarm_twist_02_r / l".

IK bones are included: No

Animated: No

Number of characters: 2

Vertex counts of characters: 3.6k - 3.9k

Number of Materials and Material Instances: 2 master, 8 instances

Number of Textures: 1

Texture Resolutions: 1k

Supported Development Platforms: Windows

For best re-targeting options, please set the root & pelvis joints to "Animation Scaled" and all other joints to "Skeleton".

Any problems or question feel free to get in touch!