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WhitriseToolbox Game Settings and Setting Save Manager

Whitrise - 2021/09/12
평점 없음

WhitriseToolbox Game Settings and Setting Save Manager for engine scalability settings

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27
  • 다운로드 유형
    애셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 애셋의 모음을 포함하고 있습니다.

With WhitriseToolbox Game Settings you can change most of the scalability settings via one UI. You can add, modify, or remove any of the settings or just exclude selected ones from your setting UI. All of the process is automated, so you just need to change main structure and commands for your needs.

기술적 세부사항

Features:

  • You can change engine scalability settings at runtime including saving them to file
  • All settings are use one structure for one-place configuration
  • You can add, change, or remove any setting without changing all user interface
  • Buttons and sliders in UI created automatically
  • Includes save and load system with or without async one
  • Uses self game settings save file for its own needs
  • Scalability setting names(like shadows, post-process, ...) and their levels(like low to epic quality) are localizable
  • Implemented settings: Shadows, textures, effects, post-processing, anti-aliasing, foliage, view distance and master volume of given sound classes
  • Includes example map and widget
  • Includes in-blueprint documentation for blueprint nodes, and description for most of the blueprint variables and functions


Number of Blueprints: 4 (including release notes)

Number of Widgets: 1

Number of Child Widgets: 4

Number of Example Widgets: 1

Number of Enums: 2

Number of Structures: 1


Documentation: GDrive


Audio sample from SoundImage, by Eric Matyas at this page: Dark / Ominous | Soundimage.org, Dark Things 2


Network Replicated: No


Supported Development Platforms:

Windows: Yes

Mac: Probably yes, but not tested