봄 크리에이터 세일을 시작합니다! 4월 18일 오후 10시 59분까지 엄선된 콘텐츠를 최대 70% 할인받으세요.

Warrior Boy - 2D Character Pack

Douglas Avila - 2D 애셋 - 2024/03/01
평점 없음

Meet the Warrior Boy, the 2D character asset for your game’s success! Professional level animations to bring your game to life like never before!

​세일$9.99
$6.99로그인하여 구매
  • 지원 플랫폼
  • 지원 엔진 버전
    4.26 - 4.27, 5.0 - 5.3
  • 다운로드 유형
    에셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 에셋의 모음을 포함하고 있습니다.

Meet the Warrior Boy, the ultimate 2D character asset meticulously crafted for your game's success! With 18 frame-by-frame hand-animated animations, including dynamic movements and powerful combat sequences, the Warrior Boy brings unparalleled charism, depth and immersion to your game. Each animation is crafted at a professional level and exported on top high quality, ensuring seamless visuals and integration into your game. Elevate your game's level with this premium asset and unleash the full potential of Warrior Boy today!


Demo video: https://youtu.be/Jy5egoR6PU8

Follow me on Instagram to be updated about the news: https://www.instagram.com/douglasavilaart/


Can't wait to see what amazing games you will create with this awesome asset!

기술적 세부사항

Features: This asset contains 18 high quality animations hand animated frame by frame.

Movement:

  • Idle
  • Start_Run (Transition from Idle to Running)
  • Running
  • Stop_Run (Transition from Running to Idle)
  • Jumping
  • Stop_Jumping (Transition from jumping to falling)
  • Falling
  •  Landing (Transition from Falling to Idle)
  • Dash

Attacks / Combos / Defense

  • Attack_Ground_1 (Connects with Attack_Ground_2 to chain a combo)
  • Attack_Ground_2 (Connects with Attack_Ground_3 to chain a combo)
  • Attack_Ground_3
  • Attack_Air_1 (Connects with Attack_Air_2 to chain a combo)
  • Attack_Air_2 (Connects with Attack_Air_2 to chain a combo)
  • Shield_Blocking

Damage

  • Take_Damage_Ground
  • Take_Damage_Air

Defeat

  • Death

Texture Resolutions: 2560 x 1440

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Check the README.txt file inside the asset main folder for the asset and animations guidelines.