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Voyager: Third Person Shooter Template

Voyager is a Third Person Shooter RPG Template with 470+ Blueprints such as Advanced AI, Abilities, Enhanced Inputs, Cover Sytem, Player Screen, Stats, Inventory, Loot, Interaction, Melee Weapons, Weapon Upgrades and also many masterpiece features

​세일$129.99
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  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0 - 5.4
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

All assets you see in videos and screenshots are included in the project file! Please play the demo to see all awesome features in action!

Voyager is a Third-Person Shooter Template where you can use well-designed components to develop your games more easily. Making your dream game is just one step away!


❖ Showcase product during 12th December - 26th December 2023 ❖


🎮 Playable Demos


🎞️ Videos


❓ Need Support?


💡FEATURES

  • %100 Blueprint and well commented
  • Educational blueprint design with a lot of examples
  • Component-based design. You can use in-game components to any games you want.
  • Event-driven system to optimize logic. No need to make heavy casting operations between blueprints.
  • Gamepad Support Including Both Gameplay and User Interface
  • Cover System
  • Partitioned Save/Load System
  • Different enemy types: Trooper, Sniper, Boomer, Heavy Gunner
  • Melee system and melee enemies like gruntling, spiderling and spider boss!
  • Different weapons like Shotgun, Pistol, AssaultRifle, Heavy Machine Gun, Plasma Rifle, Rocket Launcher and Sniper Rifle, Electric Gun and Flame thrower
  • Vending Machine for the player to purchase weapons with in-game currency.
  • Actor flashing when taking damage with DamageFlashComp
  • DissolveComp to Material based dissolve in Characters
  • Improved damage text to show damage on actors.
  • Outline material to draw outlines around meshes like loots and character
  • Enemy AI with behaviour trees.
  • Loot component to spawn user-defined specific or random loots
  • Tagging system to define battle groups between NPCs.
  • Dynamic Hp Bar component to show hp with a lazy hp bar. Add to any actor to have a health bar in just a few clicks.
  • Multi-message feature to show multiple in-game messages efficiently.
  • Player Screen with four tabs: Character, Weapons, Armor, Abilities
  • Stat System with StatsComp
  • Primary and Secondary Weapon Slots
  • Wearable Items (Armor)
  • 7 wearable armors each to ArmorTorso, ArmorHead, and ArmorLegs
  • Stats like XP, XP Bonus, Critical Hit Chance, Armor
  • InteractorComp to interact with various objects like chest, vending machine, NPCs
  • Footsteps with surface support
  • HitReactionComp to show reaction animation when the owner takes damage.
  • Ability System and abilities like Dash, Energy Barrier, Turret Companion, Healing Probe, Slam
  • EnergyComp to store and refill owner's energy for using abilities.
  • BloodSpillComp which has blood spilling logic when the owner is damaged.
  • Warrior type enemies (Human with melee weapons)
  • Companions like turrets and soldiers.
  • Weapon Upgrade System
  • Weapon Crosshair variety


Please make a copy of your previous Voyager project before updating with new versions.

This project requires Common UI Plugin, Apex Destruction Plugin and Enhanced Input Plugin provided free of charge by Epic Games.


Disclaimer: For demonstration purposes, this product uses some assets from "Scifi Hallway", "Lyra", "Showdown VR Demo", "Infiltrator Demo", "Soul City", "Subway Sequencer", "Action RPG", "Blueprints", "Shooter Game", "Paragon", "Content Examples", "Infinity Blade: Weapons", "Realistic Rendering", "Animation Starter Pack" distributed free of charge by Epic Games

기술적 세부사항

All humonoid characters are using UE4 Default Skeleton.

Number of Blueprints: 475

Number of Widget Blueprints: 70

Input: Keyboard & Mouse, Gamepad Support Including Both Gameplay and User Interface

Network Replicated: No


Supported Development Platforms:

Windows: Yes