Vitor Openables

A system which you can create things that can open/close like doors, drawers, wardrobes, windows, and anything else!

  • 지원 플랫폼
  • 지원 엔진 버전
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

A simple to use system for creating open/close objects, choosing to take into account or not the starting transform of components, choosing target fps (default 60), randomizing starting states, randomizing locked states, sounds and delegates/event dispatchers for objects state changes (open/close/locked/unlocked).

Documentation | Discord Support | Quick setup video

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기술적 세부사항


  •  Blueprint & C++ support
  • Gameplay Tags support
  •  Built-in Save System (Can be disabled)
  •  Multiplayer Support
  • World Partition Support

Code Modules:

  •  VitorOpenables [Runtime]

Number of Blueprints: 11 (Example)

Number of C++ Classes: 4

Network Replicated: (Yes)

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64