79 different meshes that can be used to create a vandalized clothing store. ( a vandalized boutique?)
Performance sensitive models, most under 35.000 tris.
Max triangle count is 38.798 tris for a stack of 6 t-shirts.
Preferred texture size 2048x2048.
Able to run in older hardware.
Create your scene fast and easily.
- clothes models in different positions (hanged, left on the floor, pilled)
- multiple shoe box meshes (closed and open)
- decorative paintings
- a broken TV
- store cloth racks and furniture
- 41 simple materials
Created without any special Unreal Engine plugin.
Features: (Please include a full, comprehensive list of the features of the product)
Number of Unique Meshes: 85
Collision: Yes, automatically generated
Number of Materials and Material Instances: 41 simple materials (texture to node)
Number of Textures: 98
Texture Resolutions: 2048x2048, some tiling textures use smaller res.
Supported Development Platforms: created and tested on PC, Windows 64bit, UE4.25