Transition Wave

MDevTech - 6월 20, 2021

Create transition effects for materials.

  • 지원 플랫폼
  • 지원 엔진 버전
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Plugin adds new material expression "Transition Wave" which allows to transition between various material parameters (e.g. Color, Alpha, Emissive) and affect mesh vertices for 3D effect .

Example project Video

Transition Wave control parameters Video

Blueprint and material setup example Video

Transition Wave material expression outputs two values - Alpha nad Displacement.

To apply the effect add "Transition Wave" node expression inside a material and use it to lerp desired material parameters by Alpha value. Attach Displacement output value to World Position Offset to simulate 3D wave effect on vertices.

The plugin contains TransitionWaveComponent which can be used for easier setup and control of the effect's parameters.

TransitionWaveComponent use case:

  1. Attach to actor.
  2. Initialize its default TransitionWave parameters.
  3. Call "Set Mesh Materials" function (e.g. in BeginPlay) to specify meshes and materials which should be affected by the effect.
  4. Call "PlayTransition" to start animated transition.

Checkout exemple project to see different use cases how to setup and control the effect.

기술적 세부사항


  •  Use Transition Wave material expression to add transitions between material parameters
  •  Use TransitionWave component to control the effect
  •  Example project with blueprints and material samples

Code Modules:

  •  TransitionWaveFX (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: All

Supported Target Build Platforms: Win64, Win32, Linux, Mac, XboxOne, PS4, Android, IOS

Example Project: Download