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Transformorph Multiplayer Skeletal Mesh Customization

TheGameDevStore.com - 2020/07/23

Morpheus Transformorph is Real-time Multiplayer Skeletal Mesh Customization System using Bone Transformorphing.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.25 - 4.27
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Morpheus Transformorph is Real-time Multiplayer Skeletal Mesh Customization System using Bone Transformorphing.


Transformorph ANY Skeletal Mesh:

  • Humanoids & Facial Rigs
  • Creatures: Multi-peds / Non-Humanoids
  • Vehicles & Machines
  • Modular Skeletal Meshes
  • Weapons & Props
  • Static Meshes Attached to Skeletal Mesh


Videos:

  1. Showcase: https://youtu.be/jHQwy8ced1E
  2. Showcase: https://youtu.be/z9D8BQkdbp0
  3. Showcase: https://youtu.be/rsUVVXWR6L4


Support:


Website: https://thegamedevstore.com/v2

기술적 세부사항

Features:

  • Skeletal Detection/Auto-generation. Works with ANY SkeletalMesh.
  • Host & Dedicated Server Multiplayer Replication & Single Player.
  • Multiple Configuration Save/Load.
  • Random Property Generation.
  • Real-time Player Customization. (Collaborative Edit Supported)
  • Design-time Customization / Convert To Static Mesh in Unreal Editor.
  • Decoupled GUI Logic.


Benefits:

  • Instant Customization of Characters, Weapons, Vehicles, Props. Works with ANY SkeletalMesh!
  • Share Configurations over Network.
  • Stylize existing Skeletal Mesh Models...Save Time & Money.
  • Deform Creature Characters... Create Monster large variety from single mesh.
  • Use Skeleton Bones Like Morph Targets.
  • Automatically Scales Physics Asset (PHAT) Bodies and Collision Detection.
  • No Modeling Software / DCC Required.
  • Export Transformorphed Static Meshes From UnrealEditor to DCC for additional customization.


Code Modules:

  • Morpheus, Runtime 
  • MorpheusEditor, Editor


Number of C++ Classes: 2

Plugin Content: YES

Number of Blueprints: 42

Network Replicated: YES

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: Documentation on Google

Example Project: See Plugin Content.