Tower Defense Starter Kit

Rohit Kotiveetil - 3월 2, 2016

The Tower Defense Starter Kit is a pure blueprint framework that enables quick & easy creation of Tower Defense games.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.22 - 4.26
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

**NEW FEATURES (v2.18)**

Change Log


Support Thread

Preview Video [v1.0 Edition]

Tutorials/Concept Overviews


• Multiple types of AI Wave Spawning systems, with support for both Endless waves & repeating wave cycles with escalating difficulties

• Towers: Machine Gun, Shockwave, Laser, Sniper, Artillery, Boost, & Mining Tower

• Enemy AI: Tank, Healer, Rusher, Ranged, & Tower Disabler

• Tower Abilities: Overdrive & Repair

• Global Abilities: Airstrike, Tower Guardians, & Proximity Mines

• Branching Upgrade Paths for Towers

• Special Waves that spawn Bosses at the end

• Grid Generators with drag & drop support to create grid cells for tower placement

• Main menu with level selection & persistent map unlocks across multiple sessions

• Loadout menu for selecting towers & global abilities at mission start

• Supports spline-based multi-lane paths & navmesh-based pathfinding

기술적 세부사항

• Modular components are employed throughout the toolkit to handle special functionalities & aid in the creation of new variations to existing entities with minimal coupling.

• The Wave Manager allows complete customization of waves through parameters including Enemy Type, Number Of Units, Spawn Point, Spawn Delay, etc.

• AI Spawn Points support precached & runtime generation of randomized spawning locations.

• Event-driven logic used predominantly over continuously ticking services for HUD updates.

• All information pertaining to the towers & abilities are displayed dynamically using a data-driven approach, thus eliminating the need for manual HUD modifications when adding/removing towers.


Intended Platform: Windows