Time Control System

Hydrolysis Studio - 2월 21, 2021

Time Control System contains controls for the global time direction and dilation, reversible actors and projectiles, functional clock system, time volumes, record and replay system for character and vehicle movement.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.24 - 4.26
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

Time Control System contains controls for the global time direction and dilation, reversible actors and projectiles, functional clock system based on system or custom time, volumes of different time dilation settings, record and replay system for character and vehicle movement.


Check my other assets here:

기술적 세부사항

Demo:

Documentation:

Features:

  • Using actor components and interfaces, all done with blueprints.
  • Controls for global time direction (forward and backward) and dilation (0.0001x to 20.0x).
  • Reversible actors and projectiles will be affected by time direction, the former will spawn drop sound when it falls to the ground, and the latter will apply damage when hit.
  • Functional clock system contains clock with system time or custom time.
  • Volumes with custom time dilation, and volumes can be superimposed.
  • Record and replay system for character and vehicle movement, which can be recorded, saved and loaded in game.
  • Simple debug system with widgets, trails, locations, etc.

Input:

  • Mouse & Keyboard
  • Gamepad

Assets:

  • 30 blueprints, 2 enumeration, 2 structures
  • 36 sound waves, 1 sound cue
  • 8 static meshes, 2 skeletal meshes
  • 14 textures, 11 materials, 25 material instances
  • 1 level

Platforms:

  • Windows PC

Support:

  • Send email to MaLingShu_R@Outlook.com to describe your questions.