Thumbnail Generator Toolkit

You can use my plugin to output many kinds of Thumbnails and also support Massive generation.

  • 지원 플랫폼
  • 지원 엔진 버전
    5.2 - 5.3
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

My Thumbnail generation plug-in is developed based on the UnrealEngine Editor. It has an independent rendering window and can output thumbnail images in various formats such as PNG, JPG, BMP and GIF. The main supported rendering objects include StaticMesh, SkeletalMesh, Material and AnimationAsset. The plug-in can generate a large number of editor default asset thumbnail images with one click. The GIF dynamic image is bound to the skeletal animation, and the loop time is the Animation Playback time, which can ensure seamless connection in the first place. The plug-in comes with many useful functions, such as focusing the model, switching perspective types, and supporting PNG model cutout. It also supports flexible customization of viewport scene rendering, including PostProcessing, Lighting, Bbackground styles, etc.

기술적 세부사항


  • ThumbnailGeneratorToolkitEditorOptionInformation
  • ThumbnailGeneratorToolkitEditorPreviewScene
  • ThumbnailGeneratorToolkitEditorViewportClient
  • ThumbnailGeneratorToolkitEditorCommands
  • ThumbnailGeneratorToolkitEditorStyle
  • ThumbnailGeneratorToolkitEditorSlateDetailsTab
  • ThumbnailGeneratorToolkitEditorSlateEditorViewport
  • ThumbnailGeneratorToolkitEditorSlateMainWindow
  • ThumbnailGeneratorToolkitEditorGIFHandler
  • ThumbnailGeneratorToolkitEditorGIFThread
  • ThumbnailGeneratorToolkitEditorGIFWriter
  • With many assets to test 

Code Modules:

  •  ThumbnailGeneratorToolkitEditor [Editor]

Number of Blueprints: 0

Number of C++ Classes: 13

Network Replicated: No

Supported Development Platforms: Windows 64bit / MacOS / Linux

Supported Target Build Platforms: Windows 64bit / MacOS / Linux / IOS / Android



Example Project: All includes example maps should work on any standard project

Important/Additional Notes: Nothing right now