Template for a Third Person Platformer, complete with many objects to interact, collect and use to complete different gameplay tasks.
-Player Character with basic movement, HP and a Slide and Jump system to damage opponents on contact.
-Collectables of many kinds, Coins to collect, Life Drops to get, Diamond Shards as objective collectables, and a Power Up system with 3 basic samples to use.
-Interactable Objects to use in levels, like Platforms, Gates, Launch Pads, Treasure Chests, Prop Boxes and many Functionality Objects.
-Basic Enemies with basic AI ready to use, with a simple Drop system that creates a collectable item on death.
-Spawner Objects who spawns Collectables or Enemies as you wish, with many ways to customize behaviour.
-A Basic Ingame HUD with basic information about the Player Character and Collectables for visual feedback to the player.
-A Game Mode with some functions to create basic gameplay loops, with 3 Example maps for you to play and test the Template.
-All Objects are made with Blueprints only, and they all follow a simple and clear comment and tooltip pattern so you never get lost while reading the code.
Supported Development Platforms: