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Surveillance Camera Madness

Tankbuster Games - 11월 1, 2017

Use this easy-to-implement, optimized solution to make your wildest surveillance dreams come true.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.16 - 4.22,4.24 - 4.26
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

Preview: YouTube

Tutorial: Youtube

Camera-Tracking Preview: Youtube

The Surveillance Camera Madness pack offers an optimized system to control multiple surveilance cameras and monitors. It was build with performance and usability in mind to allow for easy implementation in your projects.

You can easily use your own meshes with this system.

The pack uses scene captures, so you've all supported post-processing effects available. Some - however - are not working with scene captures. (Screen Percentage, Post Process Materials, and some more.)

You can do all Kinds of crazy stuff with it besides using it as a surveillance camera system:

  • Use it as fake mirror
  • Build crazy monitor walls
  • Project the camera image on any mesh
  • many more...

기술적 세부사항


  • optimized camera streaming to multiple monitors.
  • Camera and monitor meshes can be swapped easily.
  • Full control of camera rotation, 5 different camera rotation modes, custom rotation-curve support. new modes can be easily added.
  • Dynamic camera FPS and resolution settings
  • Control camera post processing settings (Bloom, Blur, Color Grading, Dirt Mask ...)
  • In-Editor camera preview
  • changeable monitor overlays
  • Camera tracking for multiple objects

Number of Blueprints:

Blueprints: 5 Total

  • 1 Surveillance Camera BP
  • 1 Surveillance Monitor BP
  • 3 Showroom BP (GameMode and 2x Character)
  • 1 Animation BP

Meshes: 19 Total

  • 2 Low-Poly Camera meshes
  • 3 Low-Ploy Camera Mounts
  • 4 Low-Poly Monitor meshes
  • 1 Skeletal Monitor Mesh (2 Animations)
  • 3 Showroom Meshes
  • 5 other


  • 18 Materials (6 for the camera system)


  • 9 Textures

Supported Development Platforms: (PC)

Supported Target Build Platforms: (PC, Console)

Important/Additional Notes:


  • Camera resolution > Viewport resolution may cause unexspected Errors in the standalone game, not in PIE.
  • Even If the system is very optimised, it needs much resources. especially with big camera resolutions or high camera FPS you can kill slow PCs. be aware of it.