Sun Flares

Kronnect - 7월 3, 2020

Sun Flares is a procedural, 100% gpu-based post-processing material that renders realistic lens flares on the camera

  • 지원 플랫폼
  • 지원 엔진 버전
    4.25 - 4.26
  • 다운로드 유형
    애셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 애셋의 모음을 포함하고 있습니다.

Sun Flares is a procedural, 100% gpu-based post-processing material that renders realistic lens flares on the camera.

  • Sun disk size and intensity
  • Corona rays number, length, spread, angle
  • Light diffraction with animation
  • Ghosts with configurable size, intensity and offset
  • 4 different ghost shapes: circular, pentagon, hexagon and octogon.
  • Halo with chromatic aberration
  • Fast setup and easy to customize


Package includes:

  • 4 master post-processing materials with +30 configurable parameters
  • 8 preconfigured flare materials for instant usage
  • A basic demo scene with a sample Sun Flare effect applied to the Sun

기술적 세부사항

  • 100% GPU-based, all features render in a single pass
  • Depth-based automatic effect occlusion
  • Post-processing material, volume based
  • Doesn't use C++ scripting nor blueprints
  • Tested with Unreal Editor 4.25 & 4.26


How to use this asset:

Video Tutorial: https://youtu.be/zfOxu-40duQ

Step 1) You will find several flare material examples or the master Post Processing Material called SunFlares within the Kronnect/SunFlares/Resources/PostProcessingMaterial.

Step 2) Create an instanced copy of this material so you can configure multiple variants without modifying the default values.

Step 3) Assign the copied material to the Post Processing Materials list of your Post Process Volume.

Done!


Check out our other products.