*SCK: Stylized character kits. Characters modular parts are interchangable and compatible among different assets.
UPDATE 1.01 (June 16 2020): Changed File naming conventions, now they match with Casual 02 file names. Scene documentation updated correspondingly.
UPDATE 1.02 (June 24 2020): Added ID and D_0 (diffuse 0 = base grayscale texture) textures to the head mesh.
Modular character kit, containing several options for the torso, legs, and head accessories. Contains the naked body. Head includes morph targets for several facial expressions: Joy, Anger, Fear, Disgust, Sadness, Eyeblink, Surprise.
This pack is designed to be compatible with my other packs yet to be released, so basic structure elements could be mixed up with other characters. The model divided into the following slots: Head, Head Accessory, Torso, Arms, Legs.
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: No
Number of characters: Characters are split in parts, 11 meshes in total (Head, Head Accessory, Torso, Legs, Arms). Contains 3 pre-constructed characters.
Vertex counts of characters: 23000 - 31000
Number of Materials and Material Instances: 45
Number of Textures: 95
Texture Resolutions: 2048x2048, 1024x1024
Supported Development Platforms:
Documentation: Migrate the assets to your current project and assign Epic Mannequin skeleton to them.