Soldier Sound System

Soldier Sound System is the result of the joint work of our experienced programmers and sound designers. Over 700 soldier footsteps, crawling, jumping, crouching, movements and breathing sounds with all the necessary code. 14 different physical surfaces

  • 지원 플랫폼
  • 지원 엔진 버전
    5.1 - 5.4
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.


Enable "Soldier_Sound_System" plugin and try our Demo Project (Demo will work for UE5.2 and above).

Soldier Sound System is a powerful digital audio solution designed to enhance your gaming and immersive experiences. It's not just the sounds of footsteps. This innovative product combines the dynamic breath of the main character, voicing any character's body movements with essential code to bring your virtual world to life.

  • Fully prepared soldier sound system for your game project
  • Footsteps, crawling, jumping, landing, climbing sounds for 14 physical surfaces
  • SoundFunctionLibrary with all the necessary code
  • Body movement sounds (body and head turning)
  • Ability to enable/disable the sounds of a soldier's armor clinking
  • Dynamic breath of the main character
  • Ability to manually control the sounds of a soldier's breathing when necessary
  • Demonstration of effects and essential code to dynamically change the sound environment within enclosed spaces
  • Demonstration of the "almost dead" effect

The Unreal Engine Code Plugin based on C++ and Blueprints. It contains all the necessary material you need to voice your main character. Use our AnimNotify system to create the soldier's sound events in your animations. The dynamic breath sound system of the main character will work automatically. Perfect sound quality, optimal length and format.

To further intensify the gaming experience, the "almost dead" effect is thoughtfully incorporated, providing a spine-chilling breathing that adds depth and emotion to critical moments in the game.

Additionally, Soldier Sound System offers a demonstration of effects and essential code to dynamically change the sound environment within enclosed spaces.

기술적 세부사항

Code Module: Soldier_Sound_System (Runtime Module)

Number of Blueprints: 2

Number of C++ Classes: 6

Network Replicated: Yes

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows


  • Enable "Soldier_Sound_System" from "SoundFX.Studio" category - "Edit > Plugins". Restart UE
  • Open Example Project for UE5 (Demo will work for UE5.2 and above).
  • PLAY!!!

Check SoldierSFX_Component_BP to adjust any Soldier's sound settings (like "Armor Jingling" or "Breathing Manual Control")

You can find all plugin content in Content Browser. Make sure the checkboxes Bottom right of the "Content Browser > View Options > Show Engine Content" and "Content Browser > View Options > Show Plugin Content" are checked.

Support: [email protected]