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Simple to use Configurable Space Skyboxes - DDS Cubemaps

HyperReuts - 2월 28, 2021

Simple to use configurable Space Skyboxes based on DDS Cubemaps.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.25 - 4.26
  • 다운로드 유형
    애셋 팩
    이 제품은 기존 프로젝트에 임포트 가능한 언리얼 엔진 애셋의 모음을 포함하고 있습니다.

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Preview video

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Perfect to use for your space environments. Very easy to use: Drag and drop the Galaxy_Dome_BP into your scene and select a galaxy material instance. The material instance is created from the Galaxy_Master_M Material. The master lets you easily use different RGB channels and color overlays so you are able to dynamically configure the colors and intensity of your space skybox.

기술적 세부사항

Features:

  •  9 DDS cubemaps (4096*2048*6)
  • Galaxy_Dome_BP (A blueprint wherein a perfect spherical UVed mesh with inversed normals whereon the skybox material is applied.
  •  Galaxy_Master_M (A master material that lets you easily use different RGB channels and color overlays so you are able to dynamically configure the colors and intensity of your space skybox.
  •  15 Predefined Material instances configured with several DDS cubemaps and configured color channels
  • An example map with a post process volume to keep the auto-exposure in check.

Number of Unique Materials and Material Instances: (1 Galaxy Master Material, 15 predefined instances)

Number of Textures: 9

  • Texture Resolutions:  9 DDS cubemaps (4096*2048*6)

Supported Development Platforms:

Windows: Yes

Not tested with other platforms. It is assumed that it works fine on all platforms.

Important/Additional Notes: Only tested on 2.26. It is assumed that it works fine on most recent versions. From 2.25 UE4 uses different auto exposure techniques. You should change you auto-exposure settings based on the engine version and to your liking.