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SHADERSOURCE - Landscape Material Tool

This plugin is a standardized solution for making landscape materials quickly and efficiently.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.26 - 4.27
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

Have you ever wanted a standardized solution for making landscape materials? Well this plugin is perfect for you!

Provides a full editor mode for creating and editing landscape layers and materials. Also allows for editing parameters and settings directly from the UI. No need to go back and forth through separate materials and functions again!

기술적 세부사항

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PLAYABLE DEMO

DOCUMENTATION (Please Read)

Preview Video (Coming Soon)


Key Features:

  • Create universal landscape layers
  • Create master landscape materials
  • Custom Grasstype support and ability to interchange them with noise masks
  • Fully functional with Runtime Virtual Texturing and Virtual Heightfield Mesh
  • Works with tessellation
  • Custom physical material inputs
  • Full example map, materials, and layers provided in Plugin Content folder
  • And much more!


Code Modules:

  •  Landscape Material Tool Module, Editor Only


Network Replicated: No (Not required as editor tool)

Supported Development Platforms: Windows


Public Domain Example Content Textures: https://ambientcg.com