All objects have manually adjusted LODs and collision meshes. Most of the meshes come with 4k texture sets.
Terrain textures have parralax material.
Physically-Based Rendering: Yes
Texture Resolutions: 4К-1К
Number of Unique Meshes: 32
Number of Materials and Material Instances: 39
Number of Textures: 138
Triangles Count: 10700 to 500
LODs: 4-5 levels, manually generated
Intended Platform: Desktop PC, Mac, XBox1, PS4, VR
Platforms Tested: PC, VR
Documentation: None needed