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Save Game System

Streamline game progress with our Save Game System, featuring advanced, customizable saving and loading.

​세일$29.99
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  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.4
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.
Introducing Save Game System

Enhance your game’s user experience with our Save Game System. This robust and versatile system is designed to provide a comprehensive solution for saving and loading game states, catering to a wide range of game types and genres. Whether you're developing a complex RPG, an open-world adventure, or a fast-paced action game, our Save Game System empowers you to implement a reliable and flexible saving mechanism, ensuring your players' progress is always secure and accessible.


Key Features:

  • Advanced Game Saving Features: Leverage powerful saving capabilities that cater to all aspects of game state management, ensuring no progress is ever lost.
  • Pickup Items Savings: Automatically save the state of collected items, such as weapons and collectibles, maintaining continuity and enhancing the gameplay experience.
  • Player State Savings: Capture and restore critical player states, including health, armor, and effects of pickups, to ensure seamless player experiences across game sessions.
  • Player Statistics Invokers & Savings: Manage and save player statistics, such as money and rewards, providing persistent tracking of player achievements and progress.
  • Buildings State Savings: Save and restore the states of buildings, including vehicle storage in garages, enabling dynamic environments that reflect player actions.
  • World State Savings: Preserve the game world's state, including time, day/night cycles, and more, allowing for a continuous and immersive gameplay experience.
  • Mission & Objective Progression Savings: Ensure players' mission and objective progress is accurately saved and restored, enhancing narrative continuity and player engagement.
  • Property Purchases and Global Interactable Object State Savings: Manage and save the states of purchased properties and interactable objects, ensuring consistent gameplay mechanics and world interactions.
  • Revenue Generation After Property Purchase and Runtime State Savings: Automatically track and save revenue generated from properties and other runtime states, providing a dynamic economic system.
  • Auto Game Save Features: Implement automatic saving mechanisms that trigger at specified intervals, reducing the risk of lost progress.
  • Manual Game Save Features: Allow players to save their game manually at specific locations, such as safe houses or purchased properties, offering flexibility and control.
  • Multi-Slot Based Saving Features: Support multiple save slots, enabling players to create and manage various game states and experiences.
  • Modularized UI Component Framework: Easily build customizable menus for save and load behaviors with a flexible UI component framework.
  • Sample Save Game Menu System and HUD Elements: Include pre-built save game menus and HUD elements to kickstart your integration process.
  • Complex & Nested Data Structures Handling Capabilities: Efficiently manage complex and nested data structures, ensuring robust and reliable save data handling.
  • AAA Standard Practices and Optimized Algorithms and Data Structures: Employ industry-standard practices and optimized algorithms for efficient and reliable game state management.
  • Commented on All Necessary Functions for Ease of Understanding: Benefit from well-documented code, with comments on all essential functions to simplify integration and customization.
  • Pluggable Architecture: Enjoy easy scalability and customization with a pluggable architecture that adapts to your project's unique needs.


Dive into our comprehensive documentation to seamlessly integrate the Save Game System into your project.

Documentation: View Docs

Experience the reliability and flexibility of the Save Game System firsthand.

Playable Demo: Download (UE4 Build), Download (UE5 Build)

See the Save Game System in action.

Preview Trailer: Watch Trailer


Tutorial Series

Deep dive into the Save Game System source code and get a better understanding on the features.


Contact Us:


Enhance your game's saving and loading mechanics with the Save Game System. Seamlessly integrate advanced saving functionalities into your project, offering players a secure and flexible way to manage their game progress and experiences.

기술적 세부사항

Features:

  •  Advanced game saving features
  • Pickup items savings (Such as Weapons, Collectibles etc.)
  • Player state savings (Such as Health & Armour pickup effects)
  • Player statistics invokers & savings (Such as Money, Rewards etc.)
  • Buildings states savings (Such as Vehicle savings at Garage etc.)
  • World State savings (Such as game world time, day/night state etc.)
  • Mission & Objective progression savings
  • Property purchases and global interactable object state savings
  • Revenue generation after property purchase and runtime state savings
  • Auto game save features (Automatically triggers on finite time period)
  • Manual game save features (Such as save game at Safe House/Purchased Property etc.)
  • Multi-slot based saving features
  • Modularized UI component framework to build Menus for save & loading behaviours
  • Sample save game menu system and HUD elements
  • Complex & Nested data structures handling capabilities for savings
  • AAA standard practices and optimized algorithms and data structures
  • Commented on all the necessary functions for ease of understanding
  • Pluggable architecture
  • Easily scalable components


Plugins Required: ChaosVehiclesPlugin must be enabled for UE5

Number of Blueprints: 20

Input: Keyboard, Mouse

Supported Development Platforms:

Windows: Yes