Enhance Unreal Engine navigation with dynamic, runtime-modifiable Nav Areas. Supports complex convex shapes, static meshes, splines, and PCG ISMs and points
Transform your project's navigation capabilities with the URuntimeNavModifierComponent for Unreal Engine.
Key Features:
The plugin is designed for high interactivity projects such as dynamic strategy games, immersive simulation systems, or any scenario where the game world is in constant flux. This tool provides the flexibility to create a responsive and adaptive gaming experiences.
Features:
Code Modules:
Plugin Dependencies:
Number of PCG Blueprint Elements: 2
C++ Classes:
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: Runtime Navigation Modifiers Plugin Documentation
Important/Additional Notes: This feature is built on top of the native unreal engine Nav Mesh module