Runtime Audio Importer plugin for Unreal Engine. Currently supports the following formats: mp3, wav, flac.
Open-source plugin to import audio files of MP3, WAV and FLAC formats into the game at runtime.
It's easy to use in both C++ and Blueprints.
Plugin does not require any static libraries and external dependencies.
Typically, this plugin is used to create an advanced audio player.
Number of Blueprints: 0
Number of C++ Classes: 6
Network Replicated: No
Supported Development Platforms: Win64, Mac
Supported Target Build Platforms: Win32, Win64, Android, Mac, iOS, Linux
Forum thread: https://forums.unrealengine.com/unreal-engine/marketplace/1864415-runtime-audio-importer
Support chat: http://t.me/unrealblog