MW ROCKS: Variations of rough and mossy photogrammetry rocks and boulders with procedural moss function.
Documentation: Online Documentation
A collection of rocks and boulders from our Mountain Redwood Forest Biome. Variations of photorealistic rocks and boulders. All assets with full sets of LODs. Also included is a three layer ground material with stones, pebbles and soil textures that allows for easy customization and tweaking. All materials setup using optimized material functions, including procedural moss layer and full displacement.
Full change log is available in our Discord Channel.
Physically-Based Rendering: Yes
Texture Size: 4096x4096 base color, normal and utility textures
Collision: Yes (automatically generated)
Vertex Count: 2000/500/250
LODs: 3 Levels of LOD
Number of Meshes: 34
Number of Materials and Material Instances: 66
Number of Textures: 59
Platforms Tested: PC
DefaultEngine.INI: RB2 Default Settings (UE5.00)
For direct support join our: Discord Channel