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Reactive Camera

Empower your camera system to dynamically react to input in a variety of ways (pan, tilt, zoom in/out, FOV change)

​세일:$14.99
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  • 지원 플랫폼
  • 지원 엔진 버전
    4.19 - 4.27
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

Showcase video

Demo/Explanation video

The Reactive Camera Component can be inserted into any actor and allow for the camera to react according to just 2 inputs (forward & right), in a variety of ways.

Perfect for Isometric, Top-Down, Racing, 2D Side-Scrolling, Third-Person games. Get it up and working in under a minute! Can be easily fitted into most of Unreal Engine project templates in seconds!

Huge array of options (10+) to configure how you want your camera to behave according to input. Camera can zoom in/out, change FOV, tilt, pan. Everything happens automatically, in the way you want based on the input you provide.

All it requires is to have a camera system that consists of a camera component attached to a spring arm component (most of UE4 project templates have that setup already) and it will work right away!

You can enable/disable the component at runtime, plug-in player inputs to drive the reaction, plug-in Timelines or other graphs to drive the input. Can be used along all other already existing properties of the standard Camera Component.

This does NOT replace the standard camera component. It is an additional component that you add to any actor, in order to have your camera become.. reactive!

기술적 세부사항

Features:

  •  Dynamic camera movement based on forward/right input
  •  Easy setup in less than a minute
  •  10+ configurable options so you can choose how your camera reacts!
  • Perfect for Isometric, Top-Down, Side-scrolling, Third-person, Vehicle-based types of games.


Number of Blueprints: 3

Supported Development Platforms: Windows, Android, iOS

Supported Target Build Platforms: Windows 64-bit

Documentation