RB - Lag Compensation Plugin

Lag compensation & hit confirmation

  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0 - 5.1
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

RB - Lag Compensation is a plugin for Unreal Engine that provides a component to realize hit confirmation with lag compensation by server rewind. The plugin has been successfully tested to 2 seconds latency.


It includes hit confirmation with line, box, sphere and capsule trace. Fully settable and exposed to blueprint.


https://orbital-market.com/product/rb-lag-compensation-plugin

기술적 세부사항

Features:

  • Lag Compensation Component exposed to blueprint
  • Single/Multi hit confirmation with trace, box, sphere and capsule
  • Server rewind
  • Latency calculation


Code Modules:

  • RBLagCompensation, Runtime


Number of Blueprints: 4

Number of C++ Classes: 1

Network Replicated: Yes

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: https://www.youtube.com/watch?v=Va9Si3PFbb0


If you encounter a bug or need help integrating our plugin into your project, please contact us on our Discord or via email contact@renegade-bananas.com.