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Random Gameplay Level

A procedural random fully accessible tile-based map generator with example gameplay.

​세일$24.99
$17.49로그인하여 구매
  • 지원 플랫폼
  • 지원 엔진 버전
    4.27, 5.0 - 5.4
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

中国地区注意:未经允许严禁二次销售和分享本产品,若发现侵权行为必将追究责任!


This plugin contains a procedural random fully accessible tile-based map generator with example gameplay. You can customize the map via parameters like length and width, obstacle count & random height & mesh & gradient color & collision, edges, rooms, items, etc.


Demo:

Documentation:

Features:

  • All done with C++ & blueprints and have been commented and properly arranged.
  • Contains a procedural random fully accessible tile-based map generator with customizable parameters like length and width, obstacle count & random height & mesh & gradient color & collision, edges, rooms, items, etc.
  • The map will be generated asynchronously. It will not be stuck during generation and will not occupy the main process of the game.
  • Built-in A* algorithm for pathfinding on the generated map, you will get the shortest path from the starting coordinate to the target coordinate.
  • Provide example gameplay, a top-down shooter game to eliminate cubes and pick items to restore attributes and upgrade weapons.
  • Full gamepad support, you can play the example game with your gamepad.

기술적 세부사항

Input:

  • Mouse & Keyboard
  • Gamepad

Assets:

  • 1x c++ class, 20x blueprint class, 1x behavior tree, 1x blackboard
  • 58x static mesh, 3x texture, 28x material, 12x material instance
  • 1x sound wave, 1x sound cue
  • 2x particle system
  • 2x level

Network:

  • No

Platforms:

  • Windows PC

Support:

Links: