Rain Thunder System

Code Like Me - 10월 31, 2020

Heavy Rain, Thunder, ScreenFX System

  • 지원 플랫폼
  • 지원 엔진 버전
    4.21 - 4.26
  • 다운로드 유형
    전체 프로젝트
    이 제품은 언리얼 엔진 프로젝트 전체 폴더와 함께 환경 설정 파일, 콘텐츠 파일 및 .uproject 파일을 포함하고 있으며 새로운 프로젝트를 생성할 때 템플릿으로 사용할 수 있습니다.

This is the dynamic rain system developed and published by CodeLikeMe as a part of "Unreal Open World" tutorial series.


Implementing a dynamic rain system, which is a part of dynamic weather system of the game. Rain particles and sounds will also be activated and the wetness of the world will be gradually increased. After rain is stopped, world will be dried in some time. Thunder and Mist will appear according to rain Level(Heavy/Light)

Also the water droplets and leaks will start to appear on the screen or the surface of player camera.


Feel free to leave a question or email charith@arimaclanka.com if there's anyway I can help.


Preview

Tutorial

Documentation


Includes:

1 Example DemoMap

기술적 세부사항

Features:

  • Stormy Rainy Weather
  • Thunder
  • Mist

Number of Blueprints: 3

Input: Keyboard

Supported Development Platforms:

Windows: Yes

Mac: Yes