ProInstance Tools Plugin

Dmitry Karpukhin - 8월 12, 2020

A set of tools to control procedurally generated placement of meshes or actors with easy and unified settings.

  • 지원 플랫폼
  • 지원 엔진 버전
    4.23 - 4.26
  • 다운로드 유형
    엔진 플러그인
    이 제품은 코드 플러그인과 함께 미리 빌드한 바이너리와 언리얼 엔진에 통합되는 모든 소스 코드를 포함하고 있으며 원하시는 엔진 버전에 설치하여 프로젝트에 따라 활성화할 수 있습니다.

ProInstance Tools is a lightweight set of tools to control mesh or actor placement using procedural generation with easy to understand and unified settings. It can help you avoid doing lots of repetitive tasks in level or environment design.

Video Demonstration #1

Video Demonstration #2

ProInstance types:

  • Circle
  • Grid
  • Path
  • PathScatter
  • Scatter

How to use:

  1. Select new "ProInstance Tools" custom category in Place Mode
  2. And just drag ProInstance types onto your level


  1. Enable checkboxes "Show Engine Content" & "Show Plugin Content" in Content Browser
  2. Navigate to "ProInstanceToolsPlugin Content/Blueprints" folder
  3. And just drag ProInstance types onto your level

기술적 세부사항


  • Almost endless ways to place meshes/actors
  • Designed to be as easy to use as possible
  • Support for snapping and alignment to a surface below
  • Support for free switching between types: Static Mesh, Instanced Static Mesh (ISM), Hierarchical Instanced Static Mesh (HISM) and any other Actor Class
  • Controlled randomization using seed number
  • Quick access to ProInstance types from new custom category in Place Mode
  • Self-explanatory unified settings
  • Lightweight
  • 5 ProInstance types
  • Custom icons
  • Can improve performance and reduce drawcalls
  • Can save a lot of time

Code Modules:

  • ProInstanceToolsPlugin (Runtime)
  • ProInstanceToolsEditorPlugin (Editor)

Current version: 1.01

Number of Blueprints: 6

Number of C++ Classes: 6

Network Replicated: Yes

Supported Development Platforms: Win64, Win32, MacOS, Linux, Android (Should also work for other platforms)

Supported Target Build Platforms: Win64, Win32, MacOS, Linux, Android (Should also work for other platforms)

Documentation: to be added

Forum Thread: